﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace SeaBattle.Domain.Entitites
{
    public class Game
    {
        public Game(int id, DateTime created, Player creator)
        {
            Id = id;
            Created = created;
            Creator = creator;
        }
        public int Id { get; private set; }
        public int Preset { get; set; }
        public DateTime Created { get; private set; }
        public Player Creator { get; private set; }
    }
}
